Rogue Class Guide

Rogues are another unique class that, like Warriors, do not have a mana pool to use abilities but rather an energy bar. An energy bar starts at full (100) energy and regenerates 20 energy every 2 seconds. A Rogue ability can cost anywhere from 9-60 energy.

Rogues have a unique ability (which Druids can also do) to stealth, or turn invisible. This class also has abilities, called finishing moves (kidney shot, eviscerate) and the power of these finishing moves is determined by the amount of combo points (maximum of five) that the Rogue has built up.

A Rogue generates combo points through the use of abilities, such as sinister strike, cheap shot, and backstab. The Rogue can sneak around undetected, which is often useful in surprising opponents. Rogues can also perform an unique type of crowd control (one that does not break on damage) called stunlocking. Rogues have cheap shot, which stuns for four seconds, kidney shot, which depending on combo points can range from 2-6 seconds, and gouge, which lasts for 6 seconds. Through this stunlock Rogues can effectively shut down enemy targets for a long period of time.

The class is also known for its various defensive abilities such as vanish (returns to stealth), evasion (50% chance to dodge), and cloak of shadows (immune to all spells). It is also known that Rogues are very dependant on the various cooldowns they are given, examples which were mentioned earlier. Rogues, like Warriors, are also good for long-lasting Arena matches as they have an infinite bar of energy. Rogues also have a wide variety of specs that work effectively in Arena.
One Spec that has been very popular since the start of Arena for Rogues has been Mutilate Specc. Mutiliate is an ability that allows the Rogue to attack twice for 60 energy and gain 2 combo points for it. This not only allows for quick use of finishing moves but it also gives the Rogue a substantial amount of burst dps.

Mutiliate Rogues are known for their quick usage of cooldowns which combined with Mutiliate damage allows the Rogue to drop their target very quickly. The only downside to this spec is that the Rogue loses some of the survivability of Premeditation and Combat Speccs. None the less, Mutilate Rogues are popular in 2v2,3v3, and on 4dps 5v5 teams, mostly because of their ability to produce such quick damage.

Another very popular specc for Rogues is Premed Daggers. Premed Daggers has burst damage rivaled only by Mutiliate and at the same time Premed Dagger Rogues have access to an amazing ability, Preperation. Preperation resets all cooldowns (time until the ability can be used again) on the Rogues abilities. This not only gives Premediation Rogues the ability to burst players down quicker than any other specc, but also twice the defensive abilities of other Rogues. Premeditation Rogues get their name for the last ability they recieve, Premeditation. This ability applies two extra combo points to the target selected, which allows Premeditation Rogues to use their finishing moves quicker than any other specc.

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  • One Response to “Rogue Class Guide”

    1. [...] Rogue: a sneaky thief who does high damage up close. Upside: Rogues can make lots of gold picking pockets, and they top the damage charts. Downside: Because you’re fighting up close and you wear leather, you can die a lot. [...]